3D Animation

In the followning examples you can see elements such as,

1.Standard primitives


2.Extended primitives


3.Architectural objects


4.Modify object properties.


5.Transform and clone objects.


6.Create and use object arrays


7.Build compound objects


8.Construct spline objects


9.Extrude a 2D Object into a 3D Object


10.Apply modifiers that will rotate a spline to create a circular cross section.


12.Employ various techniques to modify edges, faces and vertices.


13.Convert objects to Editable Mesh, Poly, Patch and Nurbs.